package com.androidgame.fx.impl;

import java.util.List;

import android.view.View.OnTouchListener;

import com.androidgame.fx.Input.TouchEvent;

public interface TouchHandler extends OnTouchListener {
	
    public boolean isTouchDown(int pointer);
    
    public int getTouchX(int pointer);
    
    public int getTouchY(int pointer);
    
    public List<TouchEvent> getTouchEvents();
    
    public void setScale(float x, float y);
}
